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Rachel Wolff

Lead copywriter

Meet Rachel, our Content Manager and Lead Copywriter, who pivoted from advertising to SaaS and has never looked back. 

Born and raised in the UK, Rachel has lived in London, Paris, Buenos Aires, and now Brussels. Through city-hopping, traveling, and her studies in French and Journalism, she’s picked up French and Spanish, and is now inventing her own language with help from her three-year-old daughter: Franglospanish! 

Outside work, Rachel enjoys making (and eating) fresh pasta, drawing, and spending as much time as possible outside, cycling, hiking, or running.

Latest posts by Rachel Wolff:

Games for players around the world

Game localization: What it is, why it matters, and how Lokalise can make it simple

If you’re looking to launch your game internationally and engage players around the globe, you have to make the right language and cultural adjustments. That’s what game localization is all about. Game localization can get quite complex. The development team, project managers, producers, linguists, translators, editors, UX experts – all of them need to work together to properly localize a game. It truly takes a village. Incorporating

Updated on September 4, 2024·Rachel Wolff

Stop wasting time with manual localization tasks.

Launch global products days from now.

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